So I'll do that - but for now, I'm going to share with you my discovery of how to improve the state of your fractal if it's full of annoying little noisy pixels. As an example, I zoomed into an appropriate area using the Amazing Box formula, with lots of pixelation happening along the edges and in various spots, etc.
Now before I start, let me tell you this: The better you want your image to look like, the longer it will take to render. As I'm sure you already know, when you use the "preview" mode to render, it goes quickly, but the image is often riddled with pixels. As you go up in quality, using the "Video", "Mid" and "High" modes, renders take longer but the pixels start disappearing into nice smooth satisfying surfaces/curves.
(Something to note is that, sometimes (really, not always) a render with "High" mode comes out looking very different (and usually much better-looking) than in "Preview" mode. So do not give up after "Viewing to Main" once. Try Video and Mid, see if the fractal changes for the better, etc)
Something else very important to note is that often, as I'm sure you've already encountered, what you see in the Navigator window is not all what comes out in the Render window. This is just one of those things... Sometimes, it'll just be the colouring that's different, and sometimes, it's the whole shape of everything, as is the case with the example I used for this Tut page. In fact, let me start here. I said I used Amazing Box:
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Zoom somewhere in Amazing Box in navigator window - 20 iterations |